Fleet Commander - Playing a
Scenario
Fleet Commander comes with a variety
of tools and commands to assist in game play.
The following are some of the options available:
Pause or
Play.
Starts or pauses the passage of time in the game. Orders and other tools will still work while
time is paused.
Time
acceleration: Press once for 2x, again
for 4x, up to 16x.
Press the pause, then play button to restore
back to Real-time.
Next Friendly Ship or
. Next Enemy Ship: Switches the ‘Selected’ ship to the next ship
in the fleet. The selected ship’s
information is then shown in the status window and any orders are directed to
that ship.
or
Zoom in or Zoom out the map view. Note:
typical Google Map gestures for scrolling and ‘pinch’ zooming are not
available while in play mode. If paused,
those gestures can be used.
Change course of
selected ship: Touch this button, then
touch the map… the course of the ship will slowly adjust to move in that
direction.
Change the speed of
the selected ship: A dialog will pop up
allowing you to order a change in speed up to the maximum speed of the
ship. After that, the ship will
increase/decrease power to reach the desired speed.
Add Waypoints or
Remove ship waypoints: After selecting to add a waypoint, the game
will pause and allow you to touch the map setting waypoints. Pressing Play
will take you out of that mode. Removing waypoints will pause
play while removing the last waypoint added.
Make torpedo
run: The option is only available if
the selected ship has torpedo mounts, with torpedoes loaded and
available. Once a ship is ordered to
make a torpedo run, the ship target the ship as per Ship Orders, then launch a salvo of torpedoes once the
selected range as been reached ( again as per Ship Orders)
Info Screen: Presents a screen giving detailed information
on the selected ship.
Measurement tool:. Select this, then touch two points on the map and you’ll be told the
distance between the touches.
Ship Logs: Allows you to read the log entries for each
ship… detailing the actions that occur during the battles. Play stops while you read the logs, so you’ll need to
restart when you’re done by pressing the Play button. Logs are available for each ship, including
enemy ships at the end of the scenario ( or if you are
operating under ‘God Mode’)
Ship Orders:
Presents a screen allowing you to adjust ship orders for movement, target selection
and engagement ranges.
o
Follow Flagship: Ship
will automatically change course and speed to match with the flagship
o
Close on Target: Ship will continue to close on target
even after reaching it’s
engagement range. Otherwise, once reaching engagement range, the ship will
turn to bring all turrets to bear on the target
o
Targeting Orders: Which
enemy ships should the ship target… if in range.
·
Highest Value
·
Most Dangerous ( could
be a destroyer is close to torpedo range)
·
Closest
·
Like Ship Types ( eg. Cruisers targeting Cruisers
before others)
o
Engagement Orders:
§
Only with Advantage –
ships will engage only when there is a firepower advantage
§
Make Torpedo Run –
ship will make a torpedo run on it’s
target.
o
Distance: The accuracy of the guns is
largely determined by the distance to the target. The options for when to begin firing are:
§
Extreme: Commencing
firing as soon as within the maximum range of the gun.
§
Long: 80% of the maximum range
§
Medium: 60%
of the maximum range
§
Short: 40% of the maximum range
Menus:
Performing a ‘long touch’ gesture on
the map will present you with a Scenario Menu where you can change the name and
description of the scenario or modify the display of the background Google
Map. Settings for ship visibility
distance, and for God mode are also available here ( God
mode allows for control of friendly and enemy ships… and total visibility).
Saving and Exiting the
scenario: To save and/or exit the
scenario, press
the ‘back’ button on you device and you’ll be presented with ‘Save’ ‘Exit’ and
‘Cancel’ options. Saving a scenario
here will give in an ‘In Progress’ version of the scenario on the Scenario Menu
that you can return to later.