Fleet Commander -
Create/Edit a Scenario
To Create a
new Scenario, select the top option in the ‘Select a Scenario’ list. The option, ‘*Create a New Scenario’ will create an empty scenario starting
in the vicinity of New York harbor.
Using typical map scrolling and zooming options, move the map to the location in the
world you’d like your scenario to start.
or
to add a friendly (blue) ship or an enemy
(red) ship. Selecting either of these options will
present you with options to select the Nationality, ship type ( battleship, heavy cruiser etc), ship class and finally the actual ship you’d like to
add. Once selected, you’ll see details on the ship
selected, close that dialog, then simply
touch the map to add that ship to the scenario at the spot touched.
or
Zoom in or Zoom out the map view. Note: typical Google Map gestures for scrolling and
‘pinch’ zooming are not available while in play mode. If paused, those gestures can be used.
Change course of selected ship: Touch this button, then touch the map… the
orientation and course of the ship will immediately adjust to point in that
direction.
Change the speed of the selected ship: A dialog will pop up allowing you to order a
change in speed up to the maximum speed of the ship. The initial speed of the ship will the speed
selected here.
Add Waypoints or
Remove ship waypoints: After selecting to add a waypoint, the game
will pause and allow you to touch the map setting waypoints. Select the
again to take yourself out of add waypoint
mode.
Reposition ship. Don’t like
where you initially put the ship? Use
this command, then touch the map. The ship will reposition to this new
location.
Info Screen: Presents a screen giving detailed information
on the selected ship.
Measurement tool: Select this, then
touch two points on the map and you’ll be told the distance between the
touches.
Ship Orders: Presents a screen allowing you to adjust ship orders
for movement, target
selection and engagement ranges.
o
Follow Flagship: Ship
will automatically change course and speed to match with the flagship
o
Close on Target: Ship will continue to close on target
even after reaching it’s
engagement range. Otherwise, once reaching engagement range, the ship will
turn to bring all turrets to bear on the target
o
Targeting Orders: Which
enemy ships should the ship target… if in range.
·
Highest Value
·
Most Dangerous ( could
be a destroyer is close to torpedo range)
·
Closest
·
Like Ship Types ( eg. Cruisers targeting Cruisers
before others)
o
Engagement Orders:
·
Only with Advantage –
ships will engage only when there is a firepower advantage
·
Make Torpedo Run –
ship will make a torpedo run on it’s
target.
o
Distance: The accuracy of the guns is
largely determined by the range. The
options are Extreme, Long, Medium and Short.
Add Points to Exclusion Zone:
Puts you in the mode of creating an Exclusion Zone. Touch this button, then
touch the screen to create your polygon exclusion zone. You do not need to make your zone as detailed
as a shoreline… simple polygons will do fine.
Ships will check their course changes and if a point 5km ahead of their
potential new course falls within the exclusion zone..
they will attempt to maneuver differently.
Add Exclusion Zone to the Scenario:
Once you’ve created the points for your zone.. touch this button to add the zone to your scenario. The zones will show up with a grey highlight
over the map. There is no limit to the
number of zones. To delete a zone,
bring up the Scenario Menu ( see below) and there will
be an option to delete the last zone added.
Menus:
Performing a ‘long touch’ gesture on
the map anywhere near a ship will present you with a Ship Menu where you can
change many of the options described above, plus…
1.
Delete the ship from
the scenario
2.
Set the selected ship
as ‘Flagship’. A ship designated as the
flagship can have other ships match it’s
course and speed automatically if so designated in the Ship Orders.
Performing a ‘long touch’ gesture on
the map anywhere away from a ship will present you with a Scenario Menu
allowing you to change the name and description of the Scenario along with the
type of Google map you’d like displayed.
. Settings for ship visibility
distance, and for God mode are also available here ( God
mode allows for control of friendly and enemy ships… and total visibility).
Saving and Exiting the scenario: To save and/or
exit the scenario,
press the ‘back’ button on you device and you’ll be presented with
‘Save’ ‘Exit’ and ‘Cancel’ options. If
you don’t change the name of the scenario, you’d get the default ‘New Scenario’
name.